Today a new opportunity to enrich the educational experience through media-rich immersive learning has been created by virtual worlds. As one if the most popular virtual worlds Second Life (SL) has attracted more attention due to its large user population and opportunities in different fields.
SL is understood as an internet based application which uses three-dimensional graphics to represent an online environment. Users may download its software and register for free, chose a character (known as an avatar) from an online menu, and then explore the virtual world of SL. Avatars can interact with each other through on-screen dialogue boxes and voice recognition. The most attractive point is that all the buildings and objects in SL are created entirely by its users themselves with SL's simple programming tools. So many people find it is the best place to create their dream land and run business in SL. Some of them even have already made large profits by selling goods or services in SL.
It is difficult to explain the significance of educational use of SL with words. But, once you enter SL and interact with other avatars, you will find its uniqueness and potential to be used in education.
After discovering the benefit of using SL as an educational platform, virtual university campuses are springing up in SL. Instructors and researchers like SL for many reasons. Here are the four major reasons I am going to talk in this essay.
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